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Linux Cubed Series 8: LINUX Games
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Linux Cubed Series 8 - LINUX Games.iso
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x11
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strategy
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xpuzzles.3
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xpuzzles
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xpuzzles-5.3.1
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xpuzzles.README
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1996-04-12
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Updates to xpuzzles:
5.3.1
Bug fix for even sized rubik cubes (error since 5.2).
5.3
Bug fix for monochrome xpyraminx.
mlink now has the links in the same orientation as the original.
Minor updates to keep in sync with winpuzz 6.0.
5.2
My mail address has changed yet again.
Puzzles now can change size dynamically. Puzzles for the most
part have no maximum size. For example, you can have a 10x10x10
Rubik's cube.
Saved format has changed on most puzzles, should be more
understandable.
Drag and drop on a face to move pieces now works on all puzzles.
Lesstif-0.36 works OK with all puzzles. Lesstif still has many
bugs but I have only seen cosmetic and bugs with radio buttons and
sliders using the puzzles.
Lots of minor bug fixes and minor improvements.
5.1
Mball and Mlink puzzles now draw sectors faster. All you do to
draw a sector is to change the line width when drawing an arc.
All puzzles have a corrected random number generator for 64 bit
machines.
Border color around tiles/pieces makes it look more realistic.
g (& G) for get of old saved configuration (not e).
Many other cosmetic changes in the code. I am getting it in sync
with MSWindows code (winpuzz).
5.0.1
Pyraminx and Oct puzzles now corrected for orientation of center
triangles. Other minor changes.
5.0
The Motif code is back. You can now choose to have Motif or just Xt.
I decided to bring this back because I heard that Lesstif is coming
out soon. You must take out a comment in each Imakefile to use this.
4.10.1
xdino period 2, both (period 2 and period 3), and orient modes added
xpyraminx and xoct minor warning error fixed
4.10
Random number generator included.
All puzzles have been put through Sun's cc and lint
xdino added
Bug fixed in xmlink. It moved correctly but was hard to turn.
Bug fixed with control key of xpyraminx. It turned the whole puzzle
the wrong way.
New control key moves for the 2D version of xskewb.
More freedom in movement in xoct and xpyraminx using control+shift.
(No more different minor version numbers for each puzzle.
Tiny version numbers are updates to part of the collection.)
<4.10
Removed lint warnings and added a VMS make.com .
Conservative guess for random number generator.
A super Makefile to make all puzzles.
Puzzles now have undo, save, and recall features.
xmball and xmlink intitialization bug fixed.
xmball and xmlink added, both need more efficient methods to draw a sector.
xrubik only save and undo bug fixed.
After a save, undo did not work.
auto-solver - sincere thanks to Michael B. Martin
<martinm@sps1.phys.vt.edu>
Some older versions used Motif (3.x), XView (2.x), and SunView (1.x)
xrubik is currently the only one in this collection with a auto-solver.
XFree86 problem:
Symptom: Keypad may have no response
Various keycodes may not be defined by default.
Check that "KP_1 - KP_9, Home, Up, Prior, Left, Begin, Right,
End, Down, Next" are defined towards the end of
/usr/lib/X11/etc/xmodmap.std . If not defined
cp /usr/lib/X11/etc/xmodmap.std /usr/lib/X11/xinit/.Xmodmap
and then motify this or create your own at ${HOME}/.Xmodmap .
You should just have to uncomment them (get rid of some '!').
This should be done before X is started.
The collection includes:
SLIDING BLOCK PUZZLES
xcubes: expanded 15 puzzle
xtriangles: same complexity as 15 puzzle
xhexagons: 2 modes: one ridiculously easy, one harder than 15 puzzle
ROTATIONAL 3D PUZZLES
hold down control key to move whole puzzle
letters that represent colors can be changed in mono-mode
xrubik: a nxnxn Erno Rubik's Cube(tm) (or Magic Cube)
auto-solves 2x2x2 and 3x3x3 (non-orient mode)
xpyraminx: a nxnxn Uwe Meffert's Pyraminx(tm) (and Senior Pyraminx),
a tetrahedron with Period 2, Period 3, and Combined cut modes
and it also has a sticky mode to simulate a Halpern's
Tetrahedron or a Pyraminx Tetrahedron
xoct: a nxnxn Uwe Meffert's Magic Octahedron (or Star Puzzler) and
Trajber's Octahedron with Period 3, Period 4, and Combined
cut modes and it also includes a sticky mode
xskewb: a Meffert's Skewb (or Pyraminx Cube), a cube with diagonal
cuts, each face is cut to have a diamond shape
xdino: a Triangle - 4 Cube - Dinosaur, (or Triangle - 4 Cube -
6 Colors) a cube with different diagonal cuts, each face is
cut to have a "X" shape with Period 3 corner turning, Period 2
edge turning (Bosch's Cube), and Combined modes
xmball: a variable cut Masterball(tm), variable number of latitudinal
and longitudinal cuts on a sphere, where the longitudinal cuts
permit only 180 degree turns
COMBINATION ROTATIONAL AND SLIDING 3D PUZZLES
hold down shift key to move whole puzzle
letters that represent colors can be changed in mono-mode
xmlink: a nxm Erno Rubik's Missing Link(tm)
Future directions:
Sorry about the lack of auto-solvers, but I would rather write the puzzle
than the tedious solution, I do provide a hook for doing this though,
see RubikS.c .
xrubik should handle the standard notation for 3x3x3, etc. This
notation seems incompatable with the nxnxn cube. I should also provide
a hook to do conversions between notations for all puzzles.
The rest of the platonic solids (the dodecahedron and the icosahedron), as
well as Square-1(tm), seem too hard for me to code. (Square-1, by the
way, was the hardest puzzle I ever solved).
A combined xrubik 2x2x2 and xskewb (Longridge's Super Skewb) is possible as
well, but xskewb as it stands, seems hard enough (for me).
A Billion Barrel would be nice but only with a auto-solver (the puzzle is
too hard (I confess, I never solved it)).
A Panex Puzzle with a Tower of Hanoi mode would be nice as well.
Other neat puzzles on the net:
"puzzle" (X).
"magiccube" (Motif) - can actually see the cube rotate in 3D space.
"affenspiel" (X) - a sliding block monkey puzzle at sunsite.unc.edu
/pub/Linux/games/x11/strategy
Use archie to find the one nearest you.
"cubic.zip" - Windows 3.1 Rubik's cube, very well done.
Other OS's besides UNIX:
Runs on VMS w/ X-Windows.
Mac users, sorry no port available.
MS Windows puzzles are available over the World Wide Web from author's
web page or E-Mail author if interested.
Questions about the above or how to find out more about puzzles, no problem,
I like getting mail.
my mail address is: bagleyd@hertz.njit.edu
my web page is: http://hertz.njit.edu/~bagleyd/
original site: ftp.x.org//contrib/games/puzzles